Blues Discord Keeper League Rules
Date of last update: 2021-03-18
Version: 0.1
Authors: guccipotato#7117, SchoenKills#3915, zonk#2716
Table of Contents
Roster Slots
Position | Count |
---|---|
C | 2 |
LW | 2 |
RW | 2 |
D | 4 |
Utility | 1 |
G | 2 |
Bench | 5 |
IR+ | 3 |
Minors | 3 |
IR+ Slots
The league will feature three IR+ slots as described in Roster Slots. These slots can be occupied by any player who is considered ‘Injured’ as per Fantrax. This includes but is not limited to: day-to-day, players put on IR in the NHL, out indefinitely and more.
If a player becomes healthy while on IR slot, team’s transactions are locked (except for dropping players) until the healthy player is taken off IR.
Mode
Number of teams will be 12. Mode that will is played is weekly head-to-head with points. Top six teams by standings at the end of the season will make the playoffs, bottom six teams will make the consolation bracket.
Points for Different Categories
Skater stats | Points |
---|---|
Goals | 6 |
Assists | 4 |
Power play points | 2 |
Shorthanded points | 2 |
Shot on goal | 1.6 |
Block | 1.6 |
Hit | 0.6 |
Game winning goal | 3 |
Goalie stats | Points |
---|---|
Games started | 5 |
Saves | 0.5 |
Goals against | -2 |
Shutout | 1 |
Season Timeline
The league will run for 22 weeks, so that each team players every other team twice. After that, the playoffs start. Each round of the playoffs is one week. This adds another three weeks.
Playoff Format
The playoffs are split into the Champion and the Consolation Bracket. The former is for teams who finished the regular season places 1 through 6. Teams who finished the season on places 7 through 12 will play in the Consolation Bracket. The format for both brackets work the same.
The first week, the two top teams of each Bracket will have a bye and automatically advance (Teams #1 and #2 in the Champion Bracket, Teams #6 and #7 in the Consolation Bracket). The winners of the first week advance and play the teams that had a bye in the first week. The losing teams will play each other, so that exact standings can be determined, as this defines the order of next season’s entry draft.
Teams will be reseeded each round, which means that the highest finishing team always plays the lowest placed remaining team.
Winners of the second playoff week will advance to the Champion Bracket or Consolation Bracket final. Losers will play each other here as well.
Entry Level Draft Order
Initial Order
For the very first draft, the draft order will be randomized and in snake-style. Draft picks cannot be traded in the initial draft.
Subsequent Order
Any subsequent draft after the initial season, the draft order will be determined as follows:
Picks 1-6 (lottery streamed and done via draftpicklottery.com):
- 25% Winner of the Consolation Bracket
- 21% Runner-Up of the Consolation Bracket
- 18% 3rd Place of the Consolation Bracket
- 15% 4th Place of the Consolation Bracket
- 12% 5th Place of the Consolation Bracket
- 9% 6th Place of the Consolation Bracket
Picks 7-12 (in order):
- Second last place of Champion Bracket (5th)
- Last place of Champion Bracket (6th)
- 3rd Place of the Champion Bracket
- 4th Place of the Champion Bracket
- Runner-Up of the Champion Bracket (2nd)
- Champion of the Champion Bracket (1st)
Once a round is complete, it starts at the first pick again.
The draft will have 8 rounds, since there are 18 roster slots and 10 of them are reserved for the contracts of each team. Draft picks are tradeable in the league, see Draft Picks. If a team uses either of their two ELCs, they will be taken from the back of their draft rounds.
Player Contract System
At the end of each season, players can hand out contracts to their players, effectively protecting them from being draftable in the upcoming Entry Level Draft. The player can hand out contracts with the length of four, three, two or one years. One week before the draft takes place, the commissioners make sure that each team is “Contract Compliant”.
A team can have a maximum amount of:
- One 4-year-contract
- Two 3-year-contracts
- Three 2-year-contracts
- Four 1-year-contracts
If the team is under the limit for a specific contract length, they can put any player without a contract on their team under contract, as long as they obide the limits. Players that have an active contract, can not be contracted again or extended. Teams are free to use less contracts than the limit. If they have more contracts than allowed, they have to dissolve (a) contract(s) of their choice.
After the draft has taken place and a new season starts, one level is subtracted from their contracts. Then, at the end of the season, teams have to make sure that they’re Contract Compliant again and the process repeats.
If the team has players that lose their contracts next season (i.e. before the draft takes place they have one year left), those players can not receive new contracts at the end of the season and will therefore be available at the upcoming draft to any team. This counts on a player and not team basis, that means even trading those players does not make them eligible to receive contracts before the draft happens. Players that have only one year left on their contract before the draft will be tracked in a public spreadsheet by the league commissioners.
Entry Level Contracts
Teams get additional contracts for so-called Entry Level players. If the team employs a player that is under the age of 24 at the start of a season, they have the option - before using any regular contract to draft-protect this player - to give them a one year Entry Level Contract (ELC). ELCs are completely seperate from the regular contracts and play no role in being Contract Compliant. A team can hand out a maximum of two ELC in a single season before the draft. A player can only receive a single ELC.
If the team wishes to keep the player after his ELC year, they have assign a regular contract to the player. Players with ELCs are tracked in a public spreadsheet by the league commissioners.
Using an ELC to protect a player, will take away a draft pick of the team per ELC from the back of their draft rounds. For example, if you use both of your ELCs, you forfeit your draft picks in round 7 and 8.
Minors
In addition to the slots mentioned in Roster Slots, the player has three additional bench slots for minor players. Minor players can’t contribute to the team’s score as long as they’re on a minor bench slot. Players lose their minor status, once they:
- Leave the minor leagues (in real-life)
- They reach the age of XXX
- They player has reached X career games
Minor players do not need to be protected before the draft, as they are automatically protected.
Trading
Waivers
Players dropped off a team are placed on waivers for 2 days. Players with contracts keep their contracts, even after being dropped off a team. If they’re not picked up during their waiver period, they become free agents, lose their current contract and can be picked up by any team. Once picked up, players become available to score for their new team the next day (cut-off is midnight PT).
Team to Team
Players that are part of a trade between two teams keep their contract status. This means: if there are any years left on the contracts, they will also have these years left on the new team. If they ran out of their contract at the beginning of the season, they’re ineligible to receive a new contact at the end of the season and will be available in the draft.
Draft Picks
Draft picks can be part of a trade, even though some limits apply. The roster size is 18 players and teams can have 10 contracts, which means that each subsequent drafts after the initial one will have 8 rounds. Teams can also potentially protect young players with ELCs up to a maximum of two. Therefore, only 6 picks are guaranteed for a team and therefore only picks 1 to 6 can be traded.
If you do a trade with a pick for a player, you possibly end up with more players than what is allowed on the roster. Illegal Rosters will be allowed up to the start of the league. By then, the team rosters have to be compliant to the roster limitations or they won’t be able to score points.
Organization
Platform
- League will be played on Fantrax
- Premium is needed (? if so, add paragraph about how we go about paying w/ deadlines)
Rule Changes
- Mid-season rule changes need to be minor, can be brought up by any team but require unanimous agreement and will be applied retroactively if possible
- Off-season rule changes can be major, require unanimous commissioner agreement and need to be made public to all teams before payment is due (if needed)
- Scoring changes (if ever desired), need to be decided on and announced one full season in advance
- All changes made to the rules need to be written down in detail with responsible and date in the Changelog section
Communication
- Team managers need to be available and pingable in the St. Louis Blues Discord. This is where any communication takes place (e.g. rule changes, deadline information, reminders, etc.)
Example Schedule
Here is an example schedule with placeholder dates to give you a rough idea how the season looks as well as which steps and dates to look out for.
- April 2nd - End of playoffs. All transactions frozen
- April 16th - Draft lottery. Full draft order published afterwards
- April 23rd - Contract eligibility lists published
- July 1st - Deadline for teams to submit new contracts
- July 8th - commissioners approve/finalize all contracts. Team-to-team trading is resumed, cannot trade players with expiring contracts
- September 29th - Draft pick trading frozen
- September 30th - Draft
- October 1st - All transactions resumed (draft pick trading, free agent pickups)
- October 4th - Legal Roster deadline
- October 5th - NHL season start
- February 10th - Trade deadline???? (in fantasy? can this be automated? only between players?)
- March 12th - Playoffs start
The actual dates might be on slightly different dates, depending on availability and weekdays. Official dates will always be publicly announced in the league Discord.
Expansion Draft
each team has to expose 1 player of each position? or keep number of exposed players variable, depending on how many new teams join and make it a team manager agreement during off-season
Team Naming
To make it easier to track individual teams even when the team’s manager changes between seasons, a team name consists of two parts: <Location, static> and <Name, chosen>. The location (can also be fictional) will be chosen when teams are initially created and need majority commissioner approval. This part will be stuck with the team then and can’t be changed, even when the manager changes. The second part can be freely by the manager, but again needs majority commissioner approval. If a team’s manager switches, the new manager is allowed to change this part of the team name, according to the same rules.
Team Abandonment
what happens if a team is abandoned by the manager during the season for any reason and the waitlist is empty?
Penalties
List of Penalties and Actions
Not being Contract Compliant by deadline
Action 1: Reminder send to team owner and new deadline is two days later
Action 2: If still not compliant, commissioners will randomly cancel contracts of each length until the player is Contract Compliant
Not setting your lineups during regular season
Action 1: A warning will be issued to the team manager.
Action 2: If the team manager repeats this behavior, they will be removed if there’s a unanimous commissioner vote n favor of it.
Not using IR slots and/or not replacing hurt players
Action 1: Will be handled like Not setting your lineups during regular season
Action 2: Will be handled like Not setting your lineups during regular season
Not setting your lineups during playoffs
Action 1: A warning will be issued to the team manager and they must set their lineup from thereupon.
Action 2: If the team manager fails to set the lineup again the next day, they’re automatically removed by the commissioners.
Collusion among team managers (with proof)
Action: Permanent ban from the league for all team managers involved. Decided by unanimous vote of commissioners.
Tanking (? hard to define criteria)
Action: !!!!!!
Removal of a Manager by the Commissioners
Is it necessary for a manager to be removed due to them failing to follow the rules, they will immediately be replaced by the highest manager on the waitlist (if available).
In case there is no manager on the waitlist, the commissioners assume shared management. Actions are:
- MUST set lineups
- MUSTN’T trade
- MUSTN’T pick up free agents, unless
- MUST replace an injured player. The replacement must be a majority decision by the commissioners
Commissioner Tasks
- Organize rule change votes
- Keep a public list of players that are protected via ELCs by their team
- Make sure players ineligible to receive ELCs do not receive new ELCs
- Keep a public list of players that have only a single year left on their contract before the draft and are therefore not eligible to receive another contract before being drafted again
- Make sure that players ineligible for contracts do not receive new contracts
- Set contract years of players chosen by the teams before the draft in Fantrax
- Enforce Penalties
- Define kept players for each team in the Keeper Rollover (?)
- Organize and orchestrate the Draft
- Assume management of removed team manager’s teams
Changelog
- v0.1 - 2021-03-18: Initial version of document